The VR Hands Grab System offers an innovative solution that automatically adjusts finger positioning on an object’s surface during the interaction, removing the need for individual grab animations for each item. This functionality accelerates development time, making it more efficient for creating immersive VR experiences. Included are five example objects—axe, knife, grenade, gun, and lever—with the axe and knife also being throwable. Additionally, a spinning assist feature is available for throwable objects, providing enhanced control, though it can be disabled for those seeking a more challenging, realistic experience.
You can see the downloadable file list by clicking UE VR Hands Grab System Download.
you can see a detailed list of all files extracted from the product packages, including their names, sizes, and types from the “Files Included” tab above.
Image 1: It will automatically determine the optimal finger position on the object’s surface when grabbed.
Image 2: Easily create individual grab animations for each item, significantly accelerating VR game development.
You will find a detailed inventory of all files extracted from our product packages here. Users can click on folders to navigate sub-folders and files, ensuring an organized and intuitive browsing experience. This comprehensive list includes the file names, sizes, and types, providing a clear and organized view of the extracted content. Whether you need to locate specific documents, installation files, or media assets, this page offers an efficient way to manage and access the various components of your product package. Use this resource to streamline your workflow and ensure you have all the necessary files at your fingertips.