Unreal Engine – Object Distribution Tool Download v1.3 for UE (5.0+)
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The Object Distribution Tool revolutionizes asset management by streamlining object organization and enhancing control within Unreal Engine. With its new features like automatic sorting of distributions into folders, bulk adjustment of object counts, and the ability to create presets from selected assets, it significantly improves workflow efficiency. Additional parameters such as global property overrides and spawn density adjustments provide developers with greater flexibility and precision. Furthermore, the debugging feature visualizes object placements, making scene analysis and optimization more intuitive.

You can see the downloadable file list by clicking Object Distribution Tool for UE Download.

Pre-Download Product File Details: Everything You Need to Know

The size of “Unreal Engine – Object Distribution Tool v1.3 for UE (5.5).rar”, after extraction, is (66.7 MB) And Includes:
  • File Type “.uplugin” : Count(1) – Size (1.0 KB)
  • File Type “.dll” : Count(2) – Size (1.5 MB)
  • File Type “.pdb” : Count(2) – Size (63.8 MB)
  • File Type “.modules” : Count(1) – Size (192.0 bytes)
  • File Type “.uasset” : Count(7) – Size (346.6 KB)
  • File Type “.cpp” : Count(54) – Size (644.5 KB)
  • File Type “.h” : Count(62) – Size (151.9 KB)
  • Without File Type : Count(1) – Size (3.8 KB)
  • File Type “.lib” : Count(2) – Size (332.1 KB)
  • File Type “.png” : Count(7) – Size (4.5 KB)
  • File Type “.cs” : Count(2) – Size (4.5 KB)

you can see a detailed list of all files extracted from the product packages, including their names, sizes, and types from the “Files Included” tab above.

Object Distribution Tool for Unreal Engine Overview

Image 1: Automated Folder Creation

Object Distribution Tool - Automated Folder Creation

Image 2: Easy and bulk adjustment of object counts.

Object Distribution Tool - easy and bulk adjustment of object counts.

– Object Distribution Tool Features

  • Automated Folder Creation: This feature automatically organizes completed distributions into folders based on preset names and versions, ensuring efficient asset management.
  • New Distribution Types: These additions provide artists with greater flexibility and creative control in populating game worlds with diverse object arrangements.
  • Preset Creation from Content Browser:This allows artists to quickly create presets from selected assets, significantly improving workflow efficiency.
  • Global Distribution Properties Parameter: This parameter offers centralized control over distribution properties, ensuring consistency and reducing manual adjustments.
  • Spawn Density Parameter: This feature enables easy and bulk adjustment of object counts, allowing for rapid iteration and scene refinement.
Object Distribution Tool Tutorial
Last Update
December 14, 2024
Published
December 14, 2024
Categories
Visits
Home Page
Version
1.3
Unreal Engine Versions
5.0-5.5
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Downloadable File List

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