Unreal Engine – Dungeon Architect Download v2.38 For UE (5.5, 5.6)
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Dungeon Architect is the perfect way for a developer to achieve a rapidly constructed game world with the possibility for adaptability. It embodies the partnership between procedural generation and developer control. Its systems apply to large-scale or intimate settings. Its cross-platform systems allow for artists and designers to achieve their personal visions while still boasting unity, variability, and time-saving efficiencies.

Dungeon Architect – explained for beginners.

What is Dungeon Architect?

Dungeon Architect is a tool made by Code Respawn that helps game developers build game levels much faster. Normally, creating maps for a game—like dungeons, caves, or towns—can take a lot of time because every room, wall, and hallway has to be placed by hand. With Dungeon Architect, the computer can build these maps for you automatically.

You can choose whether you want the tool to create random layouts (so every playthrough feels different) or design your own layouts and let the tool fill in all the details, like walls, doors, floors, and decorations. You can even change how the world looks by swapping themes—for example, making the same dungeon look like a stone castle or a wooden cabin, just by switching settings.

In short, Dungeon Architect saves time, gives you more creative freedom, and makes it easy to bring your game worlds to life without building everything from scratch.

– Dungeon Architect Features

  • Procedural Generation: Instantly build large, complex levels with customizable parameters at design time or runtime.
  • Manual Layout Tools: Paint Brush and Volume tools let designers guide layouts for more artistic control.
  • Graph-Based Theme Editor: Define how environments are populated with meshes and actors for walls, floors, doors, and more.
  • Reusable & Swappable Themes: Save theme assets for use in other projects or swap them to quickly change how your level looks
  • Multi-Theme Support: Use override volumes to have blended architecture (ie, wood and stone) on the same map.
  • Height Variations: Designed vertically as well, allowing for more variation in styles of gameplay.
  • Extensibility: Easy blending of own Blueprint logic to modify and increase the purpose of the generation.
Dungeon Architect - Introduction
Last Update
September 4, 2025
Published
September 4, 2025
Categories
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Version
2.38
Unreal Engine Versions
5.5, 5.6
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