The Actor Pool Manager Plugin enhances application performance by reusing pre-created actors rather than repeatedly creating and destroying them. It streamlines resource management, reducing unnecessary processing demands and stabilizing frame rates. By incorporating a specialized interface, the tool integrates seamlessly with existing C++ or Blueprint workflows and supports any actor-based class, including complex hierarchies like pawns or characters. This approach ensures flexibility and efficiency without altering underlying code structures, making it a valuable asset for projects requiring frequent actor reuse.
You can see the downloadable file list by clicking Actor Pool Manager Plugin for UE Download.
you can see a detailed list of all files extracted from the product packages, including their names, sizes, and types from the “Files Included” tab above.
Image 1: Reduced Resource Overhead
Image 2: Minimal code modifications
You will find a detailed inventory of all files extracted from our product packages here. Users can click on folders to navigate sub-folders and files, ensuring an organized and intuitive browsing experience. This comprehensive list includes the file names, sizes, and types, providing a clear and organized view of the extracted content. Whether you need to locate specific documents, installation files, or media assets, this page offers an efficient way to manage and access the various components of your product package. Use this resource to streamline your workflow and ensure you have all the necessary files at your fingertips.