Unreal Engine – Dynamic Surface Navigation Download For UE (4.27, 5.0-5.5)
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The Dynamic Surface Navigation (DSN) plugin, developed by BMK Games, revolutionizes AI navigation by enabling dynamic traversal across 3D surfaces such as ground, walls, and ceilings. Features like corner assist, angle limits, and angle expense multipliers enhance realism and flexibility, particularly in voxel or blocky worlds, allowing offset navigation for improved alignment. The plugin dynamically updates with environmental changes and supports indoor and outdoor scenarios, blending seamlessly with other AI systems.

You can see the downloadable file list by clicking Dynamic Surface Navigation Download.

Pre-Download Product File Details: Everything You Need to Know

The size of “Unreal Engine – Dynamic Surface Navigation.rar”, after extraction, is (239.7 MB) And Includes:
  • File Type “.uplugin” : Count(1) – Size (914.0 bytes)
  • File Type “.dll” : Count(1) – Size (989.5 KB)
  • File Type “.pdb” : Count(1) – Size (68.1 MB)
  • File Type “.modules” : Count(1) – Size (138.0 bytes)
  • File Type “.h” : Count(60) – Size (500.1 KB)
  • File Type “.lib” : Count(3) – Size (846.3 KB)
  • File Type “.cpp” : Count(57) – Size (1.4 MB)
  • Without File Type : Count(2) – Size (3.7 KB)
  • File Type “.obj” : Count(9) – Size (167.3 MB)
  • File Type “.precompiled” : Count(2) – Size (322.0 bytes)
  • File Type “.json” : Count(4) – Size (139.8 KB)
  • File Type “.rsp” : Count(6) – Size (22.1 KB)
  • File Type “.old” : Count(9) – Size (26.8 KB)
  • File Type “.exp” : Count(2) – Size (332.3 KB)
  • File Type “.png” : Count(1) – Size (20.0 KB)
  • File Type “.cs” : Count(1) – Size (1.4 KB)

you can see a detailed list of all files extracted from the product packages, including their names, sizes, and types from the “Files Included” tab above.

Preview Dynamic Surface Navigation

Image 1: Dynamic 3D surface navigation for AI across ground, walls, and ceilings.

Dynamic Surface Navigation - Dynamic 3D surface navigation for AI across ground, walls, and ceilings.

Image 2: Adjustable dynamic corner deceleration for more natural cornering movement.

Dynamic Surface Navigation - Adjustable dynamic corner deceleration for more natural cornering movement.

– Dynamic Surface Navigation Features

  • Dynamic & Adaptive:
    • Navigates across all surfaces (ground, walls, ceilings).
    • Quickly adapts to environment changes, ensuring AI can navigate effectively in dynamic scenarios.
  • Flexibility & Integration:
    • Works seamlessly alongside Unreal Engine’s native navigation system.
    • Allows for a mix of AI navigation approaches, providing greater control and flexibility.
  • DSN Independence:
    • Operates independently of the native UE nav mesh, offering a more flexible and potentially faster solution.
  • Enhanced Traversal:
    • Inside & outside corner assist improves AI movement around corners.
    • Configurable corner deceleration for more realistic and controlled AI behavior.
  • Pawn-Specific Navigation:
    • Per-pawn angle limits restrict the surfaces certain AI can navigate.
    • Per-pawn angle expense multipliers adjust navigation costs based on surface orientation.
  • Precise Control:
    • Ability to offset the generated navigation for improved alignment and control, especially beneficial in blocky/voxel worlds.
  • Comprehensive Support:
    • Supports many of UE’s native navigation features, including:
      • EQS (Environmental Query System)
      • Nav Mesh Bounds Volume
      • Nav Modifiers
      • Simple & Smart Nav Links
      • Nav Filters / Nav Areas
Dynamic Surface Navigation - Trailer
Last Update
December 25, 2024
Published
December 25, 2024
Categories
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Unreal Engine Versions
4.27, 5.0-5.5
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