The FPS First Person Shooter Framework offers an advanced and performance-optimized solution for creating dynamic multiplayer shooters. With a focus on efficient networking and animation systems, it leverages the push model for replication, significantly reducing overhead compared to traditional methods. The system uses worker threads to parallelize animation processing, allowing multiple characters to animate simultaneously without bottlenecks. A comprehensive procedural animation suite enhances firearm handling, including realistic recoil and movement effects.
You can see the downloadable file list by clicking FPS First Person Shooter Framework Unreal Engine Download.
Pre-Download Product File Details: Everything You Need to Know
The size of “Unreal Engine – SKG Shooter Framework V2.rar”, after extraction, is (1.1 GB) And Includes:
- File Type “.uplugin” : Count(1) – Size (2.8 KB)
- File Type “.dylib” : Count(13) – Size (9.9 MB)
- File Type “.modules” : Count(2) – Size (1.6 KB)
- File Type “.dll” : Count(13) – Size (2.3 MB)
- File Type “.pdb” : Count(13) – Size (678.8 MB)
- File Type “.o” : Count(56) – Size (235.8 MB)
- File Type “.cpp” : Count(256) – Size (8.9 MB)
- File Type “.h” : Count(257) – Size (1.1 MB)
- Without File Type : Count(50) – Size (26.3 KB)
- File Type “.precompiled” : Count(48) – Size (13.3 KB)
- File Type “.lib” : Count(13) – Size (879.9 KB)
- File Type “.obj” : Count(28) – Size (198.1 MB)
- File Type “.png” : Count(1) – Size (12.4 KB)
- File Type “.exe” : Count(1) – Size (9.3 MB)
- File Type “.cs” : Count(13) – Size (9.1 KB)
you can see a detailed list of all files extracted from the product packages, including their names, sizes, and types from the “Files Included” tab above.
Preview SKG Shooter Framework V2
Image 1: Advanced Procedural Animations
Image 2: Comprehensive Firearm System
Sneaky Kitty Game Dev – FPS First Person Shooter Framework Features
- Optimized Performance: Utilizes the push model for network replication, worker threads for parallel animation processing, and efficient data compression to minimize overhead and enhance server performance.
- Advanced Procedural Animations: Includes customizable animations for firearms, including recoil, movement sway, and dynamic poses driven by curves, such as blind fire and shoulder swapping.
- Efficient Replication: Uses the fast array serializer for large arrays and allows compression of variables to reduce network traffic, ensuring smooth multiplayer experiences.
- Comprehensive Firearm System: Supports a wide range of attachments, including optics, grips, and muzzle devices, with realistic features like muzzle temperature and suppressor effects.
- Infrared/Night Vision System: Includes a built-in night vision and infrared system, with realistic post-processing effects that make lights and lasers visible only in night vision mode.
- Universal Attachment System: Supports the integration of various types of attachments for both firearms and character gear (e.g., backpacks, armor), enhancing customization options.
- Customizable and Scalable: Offers flexibility for developers to tailor animation systems, weapon handling, and attachment functionalities to suit their game’s needs.