Unreal Engine – IGToolsPP Speedtree to Pivot Painter 2.0 Download for UE (5.3-5.5)
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The IGToolsPP Speedtree to Pivot Painter 2.0 transforms vegetation workflows for Unreal Engine, enabling seamless integration of tree models exported as USD files. This tool generates ready-to-use static meshes with custom UV channels for advanced wind animations. Its materials leverage optimized configurations with support for UDIM layouts, reducing complexity while maintaining detail. Additionally, global wind behavior is controllable via a parameter collection linked to scene actors.

You can see the downloadable file list by clicking Speedtree to Pivot Painter Unreal Engine Download.

Pre-Download Product File Details: Everything You Need to Know

The size of “Unreal engine – IGToolsPP Speedtree to Pivot Painter 2.0.rar”, after extraction, is (53.7 MB) And Includes:
  • File Type “.uplugin” : Count(1) – Size (1.2 KB)
  • File Type “.dylib” : Count(1) – Size (425.9 KB)
  • File Type “.modules” : Count(2) – Size (188.0 bytes)
  • File Type “.dll” : Count(1) – Size (113.0 KB)
  • File Type “.pdb” : Count(1) – Size (50.4 MB)
  • File Type “.uasset” : Count(45) – Size (2.3 MB)
  • File Type “.csv” : Count(1) – Size (339.0 bytes)
  • File Type “.locmeta” : Count(1) – Size (66.0 bytes)
  • File Type “.manifest” : Count(1) – Size (48.4 KB)
  • File Type “.txt” : Count(1) – Size (0.0 bytes)
  • File Type “.archive” : Count(2) – Size (67.8 KB)
  • File Type “.locres” : Count(2) – Size (9.7 KB)
  • File Type “.py” : Count(2) – Size (23.9 KB)
  • File Type “.pyc” : Count(1) – Size (14.7 KB)
  • File Type “.cpp” : Count(6) – Size (170.4 KB)
  • File Type “.h” : Count(6) – Size (52.0 KB)
  • Without File Type : Count(2) – Size (259.0 bytes)
  • File Type “.lib” : Count(1) – Size (9.7 KB)
  • File Type “.png” : Count(1) – Size (33.7 KB)
  • File Type “.cs” : Count(1) – Size (1.0 KB)

you can see a detailed list of all files extracted from the product packages, including their names, sizes, and types from the “Files Included” tab above.

Preview Speedtree to Pivot Painter for Unreal Engine

Image 1: Contains a modified version of PP2 materials organized as material layers, with normal or UDIM textures.

IGToolsPP Speedtree to Pivot Painter - Contains a modified version of PP2 materials organized as material layers, with normal or UDIM textures.

Image 2: Advanced Texture Support

IGToolsPP Speedtree to Pivot Painter - Advanced Texture Support

– Speedtree to Pivot Painter Features

  • Seamless Speedtree Integration: Converts Speedtree models exported as USD into optimized static meshes for Unreal Engine.
  • Wind Animation Support: Generates Pivot Painter 2.0-compatible UVs, textures, and materials, including a modified wind animation material layer.
  • Advanced Texture Support: Supports UDIM textures to reduce material slots and enhance performance for complex models.
  • Customizable Materials: Includes base materials for branches and leaves, allowing easy integration with custom PBR textures.
  • Multi-Part Mesh Handling: Capable of processing multi-trunk trees and separating leaves and branches into distinct meshes.
  • Global Wind Controls: Offers a Material Parameter Collection for synchronized wind effects using a Directional Wind Actor.
Speedtree to Pivot Painter Tutorial
Last Update
December 11, 2024
Published
December 11, 2024
Categories
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Version
2.0
Unreal Engine Versions
5.3-5.5
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